GL.h

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00001 
00002 //Luke Lenhart, 2008
00003 //See /docs/License.txt for details on how this code may be used.
00004 
00005 #if defined(WIN32) //windows - msvc
00006 
00007     //For whatever reason, msvc7's gl.h tries to use a bunch of stuff it does not define.
00008     //Since we don't want to pull windows.h in to the whole world, we'll just define those things here.
00009     #include "../base/win32/alt_windows.h"
00010 
00011     #include <GL/gl.h>
00012 
00013 #else //linux
00014 
00015     #include <GL/gl.h>
00016 
00017 #endif

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