Locks.h
Go to the documentation of this file.00001
00002
00003
00004
00005 #include "Types.h"
00006
00007 #ifndef LOCKS_H_INCLUDED
00008 #define LOCKS_H_INCLUDED
00009
00010 namespace MPMA
00011 {
00012
00013
00014
00016 void AtomicIntInc(volatile uint *pint);
00017
00019 void AtomicIntDec(volatile uint *pint);
00020
00022 int AtomicIntAdd(volatile int *pint, int addValue);
00023
00025 bool AtomicCompareExchange(volatile uint *pInt, uint expectedValue, uint newValue, volatile uint &outResultValue);
00026
00027
00028
00029
00032 class RWSleepLock
00033 {
00034 friend class TakeRWSleepLock;
00035
00036 public:
00037 RWSleepLock();
00038 ~RWSleepLock();
00039
00040 protected:
00041 uint cntRead, cntWrite;
00042 uint cntWritePend, cntReadPend;
00043
00044
00045 RWSleepLock(const RWSleepLock&);
00046 const RWSleepLock& operator=(const RWSleepLock&);
00047 };
00048
00050 class TakeRWSleepLock
00051 {
00052 public:
00054 inline TakeRWSleepLock(RWSleepLock &rwsSection, bool writeAccess=true, bool takeNow=true): crit((RWSleepLock&)rwsSection), meIn(false)
00055 {if (takeNow) Take(writeAccess); }
00056 inline ~TakeRWSleepLock()
00057 { if (meIn) Leave(); }
00058
00060 void Take(bool writeAccess);
00062 void Leave();
00063
00064 private:
00065 mutable RWSleepLock &crit;
00066
00067 bool meIn;
00068 bool meWrite;
00069
00070
00071 TakeRWSleepLock(const TakeRWSleepLock&);
00072 const TakeRWSleepLock& operator=(const TakeRWSleepLock&);
00073 };
00074
00075
00077 class MutexLock
00078 {
00079 friend class TakeMutexLock;
00080
00081 public:
00082 MutexLock();
00083 ~MutexLock();
00084
00085 protected:
00086 void *crit;
00087 bool isMemManaged;
00088
00089
00090 MutexLock(const MutexLock&);
00091 const MutexLock& operator=(const MutexLock&);
00092 };
00093
00095 class TakeMutexLock
00096 {
00097 public:
00099 TakeMutexLock(MutexLock &critSection);
00100 ~TakeMutexLock();
00101
00102 private:
00103 MutexLock &crit;
00104
00105
00106 TakeMutexLock(const TakeMutexLock&);
00107 const TakeMutexLock& operator=(const TakeMutexLock&);
00108 };
00109
00110
00112 class SpinLock
00113 {
00114 friend class TakeSpinLock;
00115 protected:
00116 volatile uint taken;
00117 bool collision;
00118 public:
00119 inline SpinLock(): taken(0), collision(false) {}
00120
00121
00122 SpinLock(const SpinLock&);
00123 const SpinLock& operator=(const SpinLock&);
00124 };
00125
00127 class TakeSpinLock
00128 {
00129 public:
00131 inline TakeSpinLock(SpinLock &slock, bool takeNow=true): locker(slock), taken(false)
00132 { if (takeNow) Take(); }
00133 inline ~TakeSpinLock()
00134 { if (taken) Leave(); }
00135
00137 inline void Take();
00139 inline void Leave();
00140
00141 private:
00142 SpinLock &locker;
00143 bool taken;
00144
00145
00146 TakeSpinLock(const TakeSpinLock&);
00147 const TakeSpinLock& operator=(const TakeSpinLock&);
00148 };
00149
00150
00151
00152
00154 class BlockingObject
00155 {
00156 public:
00157 BlockingObject();
00158 ~BlockingObject();
00159
00161 void Clear();
00162
00164 void Set();
00165
00167 bool WaitUntilClear(bool setOnReturn=false, uint timeToWait=0xffffffff);
00168
00169 private:
00170 volatile int clearCount;
00171 volatile bool isSet;
00172 void *pdata;
00173
00174
00175 BlockingObject(const BlockingObject&);
00176 const BlockingObject& operator=(const BlockingObject&);
00177 };
00178
00179 }
00180
00181
00182 #ifndef LOCKS_INCLUDE_INLINE
00183 #define LOCKS_INCLUDE_INLINE
00184 #include "Locks.cpp"
00185 #endif
00186
00187
00188 #ifdef WIN32
00189 #include "win32/LocksWin32.h"
00190 #else
00191 #include "linux/LocksLin32.h"
00192 #endif
00193
00194 #endif //LOCKS_H_INCLUDED