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00002
00003
00004
00005 #pragma once
00006
00007 #include "../base/Setup.h"
00008
00009 #ifdef MPMA_COMPILE_AUDIO
00010
00012 namespace AUDIO
00013 {
00015 void SetGlobalVolume(float value);
00016
00018 void SetListenerPosition(float x, float y, float z);
00020 template <typename VectorType>
00021 inline void SetListenerPosition(const VectorType &pos)
00022 { SetListenerPosition(pos[0], pos[1], pos[2]); }
00023
00025 void SetListenerFacing(float x, float y, float z);
00027 template <typename VectorType>
00028 inline void SetListenerFacing(const VectorType &dir)
00029 { SetListenerFacing(dir[0], dir[1], dir[2]); }
00030
00032 void SetListenerUp(float x, float y, float z);
00034 template <typename VectorType>
00035 inline void SetListenerUp(const VectorType &up)
00036 { SetListenerUp(up[0], up[1], up[2]); }
00037
00039 void SetListenerVelocity(float x, float y, float z);
00041 template <typename VectorType>
00042 inline void SetListenerVelocity(const VectorType &vel)
00043 { SetListenerVelocity(vel[0], vel[1], vel[2]); }
00044
00046 void SetDopplerFactor(float value);
00047
00049 void SetSpeedOfSound(float value);
00050
00052 enum DistanceModel
00053 {
00055 DISTANCE_NONE=0x300,
00057 DISTANCE_INVERSE,
00059 DISTANCE_INVERSE_CLAMPED,
00061 DISTANCE_LINEAR,
00063 DISTANCE_LINEAR_CLAMPED,
00065 DISTANCE_EXPONENTIAL,
00067 DISTANCE_EXPONENTIAL_CLAMPED
00068 };
00069
00071 void SetDistanceModel(DistanceModel distanceModel);
00072
00073 };
00074
00075 #endif //#ifdef MPMA_COMPILE_AUDIO