Plays sound buffers. More...
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Classes | |
class | AUDIO::Player |
Used to play sound buffers. This is a reference counted object, so all copies of the object refer to the same thing, and the object's data will only be freed once all copies are freed. More... | |
Namespaces | |
namespace | AUDIO |
Audio. | |
Enumerations | |
enum | AUDIO::RenderMode { AUDIO::POSITIONAL = 0x200, AUDIO::FIXED } |
Determines how the sound should be played back. More... |
Plays sound buffers.