Input. More...
Namespaces | |
| namespace | KEYBOARD |
Keyboard-specific input. | |
| namespace | MOUSE |
Mouse-specific input. | |
Classes | |
| struct | UnifiedButton |
| Represents an input button from an arbitrary device. More... | |
Enumerations | |
| enum | DeviceType |
The device that a button represents. | |
Functions | |
| bool | IsButtonDown (const UnifiedButton &button) |
| Returns whether the specific button is currently pressed down. | |
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const std::vector < UnifiedButton > & | GetCurrentlyPressedButtons () |
| Returns a list of buttons that are currently pressed down. | |
|
const std::vector < UnifiedButton > & | GetNewlyPressedButtons () |
| Returns a list of buttons that were pressed since the last frame. | |
| const std::string & | GetFriendlyName (const UnifiedButton &button) |
| Retrieves a user-friendly name for a unified button. | |
Input.
1.7.1