A 4d vector or point. More...
#include <Geo.h>
Inherits VectorN< 4 >.
Public Member Functions | |
| Vector4 () | |
| ctor  | |
| Vector4 (float x, float y, float z, float w) | |
| ctor  | |
| Vector4 (const float *array) | |
| ctor  | |
| Vector4 (float c) | |
| ctor  | |
| Vector4 (int c) | |
| ctor  | |
| Vector4 (const Vector4 &o) | |
| ctor  | |
| Vector4 (const VectorN< 4 > &o) | |
| ctor  | |
| Vector4 (const struct Vector3 &o, float w=1) | |
| ctor  | |
| float | x () const | 
| accessor  | |
| float & | x () | 
| accessor  | |
| float | y () const | 
| accessor  | |
| float & | y () | 
| accessor  | |
| float | z () const | 
| accessor  | |
| float & | z () | 
| accessor  | |
| float | w () const | 
| accessor  | |
| float & | w () | 
| accessor  | |
A 4d vector or point.
 1.7.1