Represents the state of graphics system and its related window. Everything in here can be both changed or read from. More...
#include <GFXSetup.h>
Inherits GFX::ScreenSize.
Public Attributes | |
std::string | Name |
The name of the window. | |
bool | FullScreen |
bool | Resizable |
Whether the window can be resized by the user (this is ignored if FullScreen is true). | |
bool | Minimized |
Whether the window is currently minimized. |
Represents the state of graphics system and its related window. Everything in here can be both changed or read from.
Whether the window takes over the wholescreen. Width and Height will be automatically adjusted accordingly. TODO: This option is not yet implemented. Do not use yet.