Represents the combination of vertex components. More...
#include <Vertex.h>
Public Member Functions | |
| InterleavedVertexFormat & | operator<< (const VertexComponentFormat &newEntry) | 
| Adds another component to the element list.  | |
| GLsizei | GetVertexSize () const | 
| Returns the number of bytes needed to store a single vertex.  | |
Public Attributes | |
| 
std::vector < VertexComponentFormat >  | Components | 
| In-order list of elements that make up the vertex format.  | |
| GLenum | Usage | 
| Usage parameter to glBufferData (GL_STATIC_DRAW, GL_DYNAMIC_DRAW, etc).  | |
Represents the combination of vertex components.
 1.7.1