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    MPMA Framework 0.4 
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Save a sound source to a file. More...
Namespaces | |
| namespace | AUDIO | 
Sound playback and streaming.  | |
Functions | |
| bool | AUDIO::SaveSourceToWaveFile (const std::string &filename, std::shared_ptr< AUDIO::Source > source, const std::string fileComment="") | 
| Saves the a finite audio source to a wave file. If source is infinite or on failure, returns false.  | |
| bool | AUDIO::SaveSourceToVorbisFileVBR (const std::string &filename, std::shared_ptr< AUDIO::Source > source, float vbrQuality, const std::string fileComment="") | 
| Saves the a finite audio source to an ogg vorbis file using variable bit rate encoding. If source is infinite or on failure, returns false. vbrQuality may be from -0.1 to 1.0. 0.4 is roughly 128kbps.  | |
Save a sound source to a file.
 1.7.4