MPMA Framework 0.4
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Save a sound source to a file. More...
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Namespaces | |
namespace | AUDIO |
Sound playback and streaming. | |
Functions | |
bool | AUDIO::SaveSourceToWaveFile (const std::string &filename, std::shared_ptr< AUDIO::Source > source, const std::string fileComment="") |
Saves the a finite audio source to a wave file. If source is infinite or on failure, returns false. | |
bool | AUDIO::SaveSourceToVorbisFileVBR (const std::string &filename, std::shared_ptr< AUDIO::Source > source, float vbrQuality, const std::string fileComment="") |
Saves the a finite audio source to an ogg vorbis file using variable bit rate encoding. If source is infinite or on failure, returns false. vbrQuality may be from -0.1 to 1.0. 0.4 is roughly 128kbps. |
Save a sound source to a file.