MPMA Framework 0.4
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OpenGL Shader wrapper. More...
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Classes | |
class | GFX::UniformVariable |
Represents a uniform variable in a shader program. The program must be bound before any values may be set. More... | |
class | GFX::ShaderCode |
Represents source and compiled shader code pieces. More... | |
class | GFX::ShaderProgram |
Represents a shader program. More... | |
class | GFX::AutoBindShaderProgram |
Helper to automatically bind a shader program then unbind it when it leaves scope. More... | |
Namespaces | |
namespace | GFX |
Graphics. |
OpenGL Shader wrapper.