MPMA Framework 0.4
Classes | Namespaces
Shader.h File Reference

OpenGL Shader wrapper. More...

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Classes

class  GFX::UniformVariable
 Represents a uniform variable in a shader program. The program must be bound before any values may be set. More...
class  GFX::ShaderCode
 Represents source and compiled shader code pieces. More...
class  GFX::ShaderProgram
 Represents a shader program. More...
class  GFX::AutoBindShaderProgram
 Helper to automatically bind a shader program then unbind it when it leaves scope. More...

Namespaces

namespace  GFX
 

Graphics.



Detailed Description

OpenGL Shader wrapper.

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