This is the complete list of members for
AUDIO::Player, including all inherited members.
Create(bool allocateNow=false) | AUDIO::Player | [static] |
IsPlaying() const | AUDIO::Player | |
PlayStatic(std::shared_ptr< StaticBuffer > buffer, RenderMode mode) | AUDIO::Player | |
PlayStreaming(std::shared_ptr< Source > source, RenderMode mode, float streamSizeInSeconds=0.2f) | AUDIO::Player | |
SetCone(float dirX, float dirY, float dirZ, float coneInnerAngle, float coneOutterAngle, float coneOutterAngleVolume) | AUDIO::Player | |
SetCone(const VectorType &dir, float coneInnerAngle, float coneOutterAngle, float coneOutterAngleVolume) | AUDIO::Player | [inline] |
SetDefaultDistanceVolumeLimits(float minVolume, float maxVolume) | AUDIO::Player | [static] |
SetDefaultMaxDistance(float value) | AUDIO::Player | [static] |
SetDefaultPitchMultiplier(float value) | AUDIO::Player | [static] |
SetDefaultReferenceDistance(float value) | AUDIO::Player | [static] |
SetDefaultRolloffFactor(float value) | AUDIO::Player | [static] |
SetDefaults() | AUDIO::Player | |
SetDefaultVolume(float value) | AUDIO::Player | [static] |
SetDistanceVolumeLimits(float minVolume, float maxVolume) | AUDIO::Player | |
SetMaxDistance(float value) | AUDIO::Player | |
SetPitchMultiplier(float value) | AUDIO::Player | |
SetPosition(float x, float y, float z) | AUDIO::Player | |
SetPosition(const VectorType &pos) | AUDIO::Player | [inline] |
SetReferenceDistance(float value) | AUDIO::Player | |
SetRolloffFactor(float value) | AUDIO::Player | |
SetVelocity(float x, float y, float z) | AUDIO::Player | |
SetVelocity(const VectorType &vel) | AUDIO::Player | [inline] |
SetVolume(float value) | AUDIO::Player | |
Stop() | AUDIO::Player | |