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MPMA Framework 0.4
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| GetCombinedName() const | INPUT::GAME::AxisSet | |
| GetDevice() const | INPUT::GAME::AxisSet | |
| GetPersistentIdentifier() const | INPUT::GAME::AxisSet | |
| GetXDeadZone() const | INPUT::GAME::AxisSet | |
| GetXName() const | INPUT::GAME::AxisSet | |
| GetXValue() const | INPUT::GAME::AxisSet | |
| GetYDeadZone() const | INPUT::GAME::AxisSet | |
| GetYName() const | INPUT::GAME::AxisSet | |
| GetYValue() const | INPUT::GAME::AxisSet | |
| GetZDeadZone() const | INPUT::GAME::AxisSet | |
| GetZName() const | INPUT::GAME::AxisSet | |
| GetZValue() const | INPUT::GAME::AxisSet | |
| IsXPresent() const | INPUT::GAME::AxisSet | |
| IsYPresent() const | INPUT::GAME::AxisSet | |
| IsZPresent() const | INPUT::GAME::AxisSet | |
| SetXDeadZone(float amount) | INPUT::GAME::AxisSet | |
| SetYDeadZone(float amount) | INPUT::GAME::AxisSet | |
| SetZDeadZone(float amount) | INPUT::GAME::AxisSet |
1.7.4