MPMA Framework 0.4
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Used to store static buffer data that can be re-used without having to re-read it from a source every time it is played. More...
#include <Player.h>
Public Member Functions | |
StaticBuffer (std::shared_ptr< Source > source) | |
Creates a static buffer and fills it from a source. The data in source is completely read during this call, so it must be of finite length. |
Used to store static buffer data that can be re-used without having to re-read it from a source every time it is played.