MPMA Framework 0.4
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Represents the state of graphics system and its related window. Everything in here can be both changed or read from. More...
#include <GFXSetup.h>
Public Attributes | |
std::string | Name |
The name of the window. | |
bool | FullScreen |
Whether the window takes over the whole screen. If set to true, Width and Height will be adjusted to the current resolution and changes to Width and Height will have no effect. | |
bool | Resizable |
Whether the window can be resized by the user. This is ignored if FullScreen is true. | |
bool | Minimized |
Whether the window is currently minimized. |
Represents the state of graphics system and its related window. Everything in here can be both changed or read from.