MPMA Framework 0.4
Public Member Functions
INPUT::GAME::Button Class Reference

Represents a button on a device. More...

#include <GameDevice.h>

List of all members.

Public Member Functions

const std::string & GetName () const
 Returns the friendly name of the button.
const std::string & GetPersistentIdentifier () const
 Returns an string that can be used to uniquely identify the button again after the program has exited.
bool IsPressed () const
 Returns whether the button is currently pressed.
const DeviceGetDevice () const
 Returns the device this button belongs to.

Detailed Description

Represents a button on a device.


The documentation for this class was generated from the following files:
 All Classes Namespaces Files Functions Variables Typedefs Enumerations Enumerator Friends