MPMA Framework 0.4
Public Member Functions
INPUT::GAME::Device Class Reference

Represents a game device, such as a joystick or gamepad. More...

#include <GameDevice.h>

List of all members.

Public Member Functions

const std::string & GetName () const
 Returns the friendly name of the device.
const std::string & GetPersistentIdentifier () const
 Returns an string that can be used to uniquely identify the device again after the program has exited.
const std::list< AxisSet > & GetAxes () const
 Returns all of the axes of a device.
std::list< AxisSet > & GetAxes ()
 Returns all of the axes of a device.
const std::list< Button > & GetButtons () const
 Returns all of the buttons of a device.
std::list< Button > & GetButtons ()
 Returns all of the buttons of a device.

Detailed Description

Represents a game device, such as a joystick or gamepad.


The documentation for this class was generated from the following files:
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