|
MPMA Framework 0.4
|
Represents the combination of vertex components. More...
#include <Vertex.h>
Public Member Functions | |
| InterleavedVertexFormat & | operator<< (const VertexComponentFormat &newEntry) |
| Adds another component to the element list. | |
| GLsizei | GetVertexSize () const |
| Returns the number of bytes needed to store a single vertex. | |
Public Attributes | |
|
std::vector < VertexComponentFormat > | Components |
| In-order list of elements that make up the vertex format. | |
| GLenum | Usage |
| Usage parameter to glBufferData (GL_STATIC_DRAW, GL_DYNAMIC_DRAW, etc) | |
Represents the combination of vertex components.
1.7.4