MPMA Framework 0.4
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An individual vertex component's use, type, and number of elements. One or more of these are combined to make a InterleavedVertexFormat. More...
#include <Vertex.h>
Public Attributes | |
VertexComponentMeaning | Meaning |
What this component of a stream represents. | |
GLenum | Type |
Data type of the component (GL_FLOAT, etc) | |
GLuint | Count |
Number of elements in this component. |
An individual vertex component's use, type, and number of elements. One or more of these are combined to make a InterleavedVertexFormat.